Introduction : Definition of computer graphics, Graphics hardware, Types of systems, Input/Output devices, graphics standards, Data
structure and data base, modes of graphics operation, Modelling and viewing.
Geometric modelling : Types and mathematical representation of curves, Parametric representation of analytic and synthetic curves,
Types and mathematical representation of surfaces, Parametric representation of analytic and synthetic surfaces, Plane surface, Ruled
surface, Surface of revolution, Hermite bi-cubic surface, Beizer surface, B-spline surface, Sculptured surface, Surface manipulation,
Displaying evaluating points and curves, Segmentation, Trimming, Integration, Projection and Transformations engineering
applications.
Types and mathematical representation of solids : Half spaces, Boundary representation (B-Rep), Constructive Solid Modelling (CSG),
sweep representation, Solid modelling based application.
Two and three dimensional graphics : Transformations of geometric models - translation, Scaling, Reflection, Rotation, Homogeneous
Representation and Mappings; Projection of geometric models - Orthographic and perspective projection, Engineering applications.
Visualization, Hidden line and Hidden Surface and Solid removal, Visibility of objects, Shading and color models, Editing.